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* The term "stones" is used generically for role play and need not have any relationship to the real world term in which 1 stone = 14 lbs.

Regen Rate (Iksar): 4 sitting, 2 FD, 2 standing.Regen Rate (Human): 2 points every 6 seconds if sitting, 1 if feigning death, 1 if standing.Skills (Iksar): Forage (capped at 50), Swimming (100).Skills: 1H Blunt, 2H Blunt, Hand-to-hand, Bind Wounds, Dodge, Dual Wield, Kick, Mend, Throwing, Sense Heading, Defense, Offense, Swimming, Fishing, Beg, Alchohol Tolerance.Monk Epic 2.0: Transcended Fistwraps of Immortality.If you are at the right point of the quest, you can just say, "I will Defeat your Crew", and he will attack and you can loot the item off his body. Note: Quigli might not respond properly to your hail.Monk Epic 1.5: Fistwraps of Celestial Discipline.Monk Epic 1.5 Pre-Quest - Needed to obtain the Epic 1.5 if you do not have or wish to obtain the Epic 1.0.Obtained through unlocking the item with the Raid Expedition: Solteris, the Throne of Ro and then purchasing it with 700 Phosphene.Whispering Wind removes beneficial magical effects (buffs) from your target. Hardened Energeiac Leather Tunic - Effect: Whispering Wind (Any Slot/Can Equip, Casting Time: 0.7).The quest Terraxs's Leather Armor (Part 1) is needed to obtain the Whisperwind Tunic needed to do Part 2. Obtained through this quest: Terraxs's Leather Armor (Part 2).Osh`vir`s Whisperwind Tunic - Effect: Whispering Wind (Any Slot/Can Equip, Casting Time: 0.7).Obtained through this quest: Lenarsk's Leather Armor (Tier 2).Silent Disturbance removes beneficial magical effects (buffs) from your target. Fiercehand Shroud of the Focused - Effect: Silent Disturbance (Any Slot/Can Equip, Casting Time: 0.8).It also can be purchased for 180 Marks of Valor from Merchant Chebel (Group Merchant level 75) in Ethernere Tainted West Karana.The quest Tenish's Leather Armor (Part 1) is needed to obtain the Blessed Leather Tunic needed to do Part 2. Obtained through this quest: Tenish's Leather Armor (Part 2).Abolishing Mist removes beneficial magical effects (buffs) from your target. Mist-Blessed Leather Tunic - Effect: Abolishing Mist (Any Slot/Can Equip, Casting Time: 1.0).Fabled Earthen Fist - Procs swarm pet.Monk activated abilities and disciplines - A list of some monk non-passive alternate abilities and disciplines organized by purpose Monks are excellent at "pulling", getting a single mob from a group of several. The monk is a good choice for players who enjoy a strong offensive role in combat and leading groups in their dungeon adventures. Monks provide a powerful ally in a group, though it's not unusual to see a monk adventuring alone. Monks are a specialist class, focusing on physical combat to the exclusion of all else. Experienced monks also learn to feign death, slowing their body's functions enough to fool most observers into believing them dead - this trick often allows the monk to escape dangerous situations as monsters wander off, thinking the monk defeated. In their martial studies monks also learn other useful skills, including the ability to move silently and fall safely from great heights. Monks learn many special attacks to enhance their damage dealing abilities, including the dragon punch and the legendary flying kick. Monks forego heavy armor and most weapons in order to hone themselves into masters of combat, using their fists and a stout staff to make their mark upon Norrath. Monks are a melee class with the ability to wear leather armor, wield blunt weapons, and use unarmed combat styles. Monks devote their energies to the pursuit of physical perfection, shaping their very bodies into deadly machines.
